ABOUT THE COMPANY / CÉGÜNK

VerAnim Bt. is a full service 3D modeling and animation company specializing in human modeling, related art design, and custom software development for its U.S. partners.

The company was founded in 2000 to manage the artistic and technological challenges associated with serving Digital Elite’s clients in Europe. During the past years VerAnim extended its services to offer 2D custom digital photo editing, and original art design as well.

 

SERVICES / SZOLGÁLTATÁSOK

·       Megismételhetetlen Pillanatok , "A Lehetetlen velünk lehetséges" .

 

PARTNERS / PARTNER CÉGEK

·       Digital Elite Inc., Los Angeles, CA, USA.

·       Digital Custom Group Inc., San Francisco, CA, USA.

·       Image Edit & Art., Cincinnati, OH, USA.

·       ARC-3D Digital Systems, Budapest, Hungary.

 

RESEARCH / KUTATÁS

·       IKTA-2004 E-hosztesz információs kioszk

·       TST-2004 Virtuális valóság terápia

·       TST-2003 3D Emócionális arckifejezések használata a pszichológiai gyakorlatban

 

PRESS & PAPERS / CIKKEK, INTERJUK ÉS PUBLIKÁCIÓK

2004

·       Takács. B. (2004), ESTE MTV1 - Közéleti Magazin , broadcast on May 15, 2004.

·       Takács. B. (2004), Jelentés - MTV1 kulturális körkép, broadcast on May 31, 2004.

·       Takács. B. (2004), MAGELLÁN TV2 - Tudományos Magazin, broadcast on April 1, 2004.

·       Takács, B (2004), Face-OFF, ( MedMix Magazine ) .

·       Kiss, B., B. Benedek, G. Szijarto, B. Takács, (2004), Closed Loop Dialog Model of Face-to-Face Communication with a Photo-Real Virtual Human, SPIE Electronic Imaging Visual Communications and Image Processing, January 2004, San Jose, California.

·       Csukly G, L. Simon, B. Benedek, G. Szijarto, B. Kiss, B. Takács (2004), Evaluating Psychiatric Patients Using High Fidelity Animated 3D Faces, CyberTherapy, January 2004, San Diego, California.

·       Kiss, B., B. Benedek, G. Szijarto, G. Csukly, L. Simon, B. Takács (2004), The Virtual Patient: A Photo-real Virtual Human for VR-based Therapy , Medicine Meets Virtual Reality, January 2004, Newport Beach, California.

·       Benedek, B., G. Szijarto, B. Kiss, B. Takács (2004), Open-architecture Virtual Reality Platform for Interdisciplinary Applications, SPIE Electronic Imaging Three-dimensional Image Capture and Applications VI (EI07), January 2004, San Jose, California.

·       Business On-Line (2003), A hazugság muvészete: Lehet-e esélyünk a technológiával szemben? , Januar, 2004.

·       Takács, B., S. Pieper, J. Cebral, Benedek, B., G. Szijarto, B. Kiss, (2004), Facial Modeling for Plastic Surgery Using Magnetic Resonance Imagery, SPIE Electronic Imaging The Engineering Reality of Virtual Reality 2004 (EI06), January 2004, San Jose, California.

·       Takács, B., L.Sadovnik, V. Manasson, M. Wade, L. A. Klein,D. Wong, B. Kiss, B. Benedek, G. Szijarto (2004), Real-time Visualization Using a 2D/3D Imaging MMWave Radar, SPIE Electronic Imaging Real-Time Imaging VIII (EI13), January 2004, San Jose, California.

·       Takács, B., L. Sadovnik, D. Wong, (2004), Sensor Integrated Real-time Synthetic Vision System Using MMW Radar Imaging, Neural Networks Society Newsletters.

2003

·       Business On-Line (2003), STARLIGHT: Hogyan muködik egy globális virtuális cég? , December, 2003.

·       Internet Kalauz (2003), A virtuális valóság mint terápia? , November, 2003.

·       Internet Kalauz (2003), DiGImP: digitális impresszionizmus , September, 2003.

·       Takács, B. (2003), The Future of Virtual Reality: Principles, Design, Implementation and Applications , invited lecture at the European Commission, IST, Brussels, December 5, 2003.

·       Takács, B., B. Kiss, (2003), The Virtual Human Interface: A Photo-realistic Digital Human, in IEEE Computer Graphics and Applications Special Issue on Perceptual Multimodal Interfaces,September-October 2003.

·       Takács, B. (2003), Past, Present and Future Applications of Computer Graphics and Animation ,invited lecture at the Hungarian Academy of Sciences, John Von Neumann Centennial Year October 15-17, 2003.

·       Kiss, B., G. Szijarto, B. Benedek, L. Simon, G. Csukly, B. Takács, (2003), CyberTherapy: Applications of Virtual Reality and Digital Humans in Clinical Psychology, in 2nd Intl. Conf. On Computer Animation & Geometric Modeling, June 30, 2003, Budapest, Hungary.

·       Kiss, B. B.Takács (2003), Virtual Human Interface, Laval Virtual Trophies, Laval, France.

·       Takács. B. (2003), The World of Science (Kutatók világa) - interview, Tér-idő, Scientific Magazine, broadcast on October 28, 2003. Kossuth Radio, Budapest , on-line version , download

·       Takács, B. (2003), CyberTherapy, Scientific TV Magazine, broadcast on October 13, 2003, DUNA Televizio, Hungary

·       Takács. B. (2003), Virtual Reality in Medicine (Virtuális valóság a gyógyításban), SZONDA Scientific Magazine, broadcast on September 28, 2003. Kossuth Radio, Budapest , on-line version , download

·       Shutterbug Magazine Radio , interview with Dr. Barnabás Takács at PMA 2003, Las Vegas, USA.

·       Kiss, B. B.Takács, G.Szijártó (2003), Integrated Virtual Human Interface System with Portable Virtual Reality Capability, (research demonstration) Virtual Reality Conference, Los Angeles. March 22-26, 2003.

·       Az arcátlanság vége / Emotion Research: Using Advanced 3D Facial Modeling and Animation Tools in Clinical Trials, MAGELLÁN Scientific TV Magazine, broadcast on February 8, 2003, TV2, Hungary. PDF version, Windows Media Player 56K broadband

·       Megismételhetetlen Pillanatok , Esküvő Magazin 2003 Tavasz / 386.oldal (in Hungarian).

·       Simon, L., G. Csukly, B. Kiss, B.Takács (2003), Psychological Diagnostic Tool Using Animated 3D Emotional Facial Expressions, 10th Annual Confrence of the Hungarian Association for Clinical Psychology, Sopron, Hungary, January 30, 2003.

2002

·       Logó-világ , "PontHu", az RTL Klub multimédia TV magazinja. (2002-Oct-4 / in Hungarian).

·       Holografikus virtuális ember; közös fejlesztés , MédiaTechnika IX/9 (2002-Sept / in Hungarian).

·       PRIM (2002), Amator képekbol profi minoség , June, 2002.

·       Személyes op-logo fényképről , PRIM Online, (2002-Aug-16 / in Hungarian).

·       Az első 3-dimenziós holografikus virtuális ember , PRIM Online, (2002-Aug-05 / in Hungarian).

·       HOLODECK 1.0: A 3D Holographic Virtual Human , (2002-July-16 / Press Release).

·       Digital Custom Group Announces Deal to Launch Custom Digital Photo Editing in Eastern Europe , (2002-June-24 / Press Release).

·       Amatőr Fotóból Stúdió Minőség, Trend Monitor, (2002-May-22 / in Hungarian).

·       Amatőr Képekből Profi Minőség, INK, (2002-May-3 / in Hungarian).

·       Kiss, B., G. Szijártó, B. Takács (2002), Virtual Human Interface: Towards Building an Intelligent Animated Agent, presented at SIGGRAPH Sketches, July 2002, San Antonio, TX, USA.

·       Omedas, P., F. Berrizbeitia, G. Szijártó, Kiss, B., B. Takács (2002), Model-based Facial Animation for Mobile Communication, Ibero-American Symposium on Comp. Graphics, July, 2002, Guimarăes, Portugal.

·       G. Szijártó, Kiss, B., B. Takács (2002), Model-based Real-time Facial Animation: Design & Implementation, in Conf. On Computer Animation & Geometric Modeling, May 2002, Budapest, Hungary.

2001 and before

·       Takács, B., (2000), Digital Actors: Digital Cloning in Popular Culture and News Media, invited lecture at CEU (Central European University) Budapest, Hungary.

·       Takács, B., (1999), Szintetikus színészet, PRIM Online, (in Hungarian).

·       Takács, B., (1999), Digitális színészek, PRIM Online, (in Hungarian).

 

CONTACT / CIMEK ÉS TELEFONSZÁMOK

Attn:                Komiszár Edina

Address:         VerAnim Bt. 

                        Ugron Gabor u 35. 1118, Budapest, Hungary.

Tel:                 +36 20 235-6629

                         +36 1 309-0224

Fax:                +36  1 309-0224

Email:            VerAnim@primposta.com or Komiszár Edina

    

 

© 2000-2004 VerAnim Bt.

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